
In the training area alone you’ll be greasing finger traps with butter and finding long-lost items hidden under worn hats. Puzzle solving can be similarly euphoric. It’s an incredible bit of VR-centric gameplay that capitalizes on both the unique interaction and connectivity the medium offers. One particularly brilliant moment has a companion silently communicating with you through a window, directing your hand to the correct switches. I also love the puppetized hands you control and the fantastic stretchy inventory system, which I think might be the best I’ve used in a headset. Puzzl’s employees are overly-chirpy Muppets with big, beady eyes that you can’t help but smile in the presence of, and there’s a momentary spark of human reaction when you try to swipe a security guard’s hat off of his head or steal a radio out from under the hands of a snoozing frog.
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If you have any experience with the first game’s friendly personality, you’ll know what to expect here – environments are vibrant, interactive playgrounds but it’s the characters within them that really stand out.
